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Post by Link on May 17, 2005 16:35:34 GMT -5
Mario Party goes for 7
LOS ANGELES--Party people, get ready to get down. Nintendo is bringing its social hoedown back, once again, to the GameCube. The Mario Party series first hit the block back in 1999 on the Nintendo 64. All six of the previous versions were developed by Hudson Soft, which has fallen on hard times and is currently being kept afloat by Konami.
The Mario Party franchise has long been based on one concept: simple and fun minigames. The new version looks to continue the tradition, with Nintendo's popular characters (Mario, Princess Peach, Yoshi, and more) engaging in various activities, including a Whac-A-Mole game, hang gliding, and scooter racing. -------------------------------------- Gamespot
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Post by Mephistopheles on May 18, 2005 14:21:30 GMT -5
Mario party 7 does not keeps traditions, keeps the same boring idea, I've played Mario party 1, 2, 3, 4 and 5 and they are all the same, I haven't played Mario party 6 but I'm sure it's the same thing and Mario party 7 will be the same forever and ever until maybe Mario Party 400 or so
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Post by Link on May 19, 2005 16:02:24 GMT -5
"The entire Mario gang is back for the seventh installment of the incredibly popular Mario Party franchise. Players everywhere will set their controllers to fun as they run, jump, swim and fly through more than 80 new minigames." ------------------------------------------------------ Nintendo's Official Site
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Post by Link on May 20, 2005 0:19:36 GMT -5
E3 2005: Mario Party 7
by Juan Castro May 18, 2005 - Not many franchises make it to their seventh installment. Of course, this little fact hasn't stopped Nintendo from developing the next installment in the Mario Party series, Mario Party 7. Whether we need another Mario Party game is open to debate, but that doesn't change the fact it was shown in playable form at Nintendo's booth. It looks like a lot like Mario Party 6, in that it uses a super bright and decidedly cheery color scheme.
It goes without saying Mario Party 7 follows in the footsteps of its older brethren. It's a massive collection of mini-games featuring characters from the Mushroom Kingdom. These mini-games range from frantic twitch fests to memory challenges, and seemingly everything in between. Each successive installment has both tweaked old mini-games and added new ones, and Mario party 7 is no different.
Nintendo has yet to finalize the number of mini-games to be included, but it's a safe bet the number will be close to that of Mario Party 6. Still, Nintendo managed to produce 6 playable mini-games for its booth presentation. Before we could jump in, however, we had to choose between a 4-player and 8-player mode. Naturally, the 4-player mode has one person claiming a single controller, while the 8-player mode forces people to share.
We then moved on to character selection. As is customary, the choices include Mario, Luigi, Princess Peach, Daisy, Wario and others. Afterward, the game took us to the mini-game selection screen, where we saw the 6 games available, including: Bubble Brawl, Picture This, Pokey Pummel, Track and Yield, Target Tag and Monty's Revenge. The first one we tried was Bubble Brawl, which saw us fighting inside a giant bubble trying to punch the other characters outside. The last player left in the bubble won the game.
The second game we tried, Pokey Pummel, was one of those frenetic twitch affairs. The game started with our characters standing next to a number of Pokeys, who were soon subjected to mass beatings from Mario and crew. Working our way up from the bottom, we needed to slay each Pokey by hammering each individual section. Whoever murdered the first Pokey won the match. The Picture This mini-game featured four different picture books laid out next to each other. We had to flip the pages of each book in search of matches. Once we found three, we won.
Mario Party 7 looks and plays very much like Mario Party 6. That's to be expected, really, so it didn't surprise us in the least. We hope to see games make better use of the Nintendo microphone peripheral when the game ships, along with some truly awesome mini-games. Of course, only time will tell whether we get our wish. ----------------------------------------------------- IGN
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Post by Calumon on May 20, 2005 18:27:53 GMT -5
Mario party 7 does not keeps traditions, keeps the same boring idea, I've played Mario party 1, 2, 3, 4 and 5 and they are all the same, I haven't played Mario party 6 but I'm sure it's the same thing and Mario party 7 will be the same forever and ever until maybe Mario Party 400 or so [glow=purple,5,300]You haven't played 6? Mario Party 6 has differences than the others. The boards are completely different in 6. Each one has a different objective. The ideas for minigames also grew thanks to the microphone. I hope they add more fun ideas with the microphone in Mario Party 7. Also it is cool that there is now an 8 player mode.[/glow]
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Post by Mephistopheles on May 21, 2005 0:42:17 GMT -5
I don't have a Gamecube, that's why I haven't played Mario Party 6, 8 players sounds good but the rest I need to see so that I can say if it's good or not (the bad part is that it may not happen).
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Post by Ricky on Oct 28, 2005 22:02:44 GMT -5
I think they should stop doing Mario Party because is always the same. But they are good videogames. I don't know what they are your opinion but tht's my opinion.
Atte: Ricky live at..............
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